Guide
Deadlock — Release
Deadlock is now available on Wraith.
ReleaseDeadlock
Deadlock on Wraith combines configurable aiming, detailed visual information, utility tools and a new interface with saved configurations and custom themes. The feature list below follows the current product build.
Aim assistance
- Magic Bullet. Adjust Field of View, Hit Chance and Start Bullet, with Safe Mode and an optional FOV circle.
- Ballistic prediction and backtracking. Tune projectile prediction and use a 0–400 ms backtrack window with Nearest, Last Tick or Auto mode.
- Target control. Configure Head Limit, Ignore Head, Visible Only and Through Walls behaviour.
- Souls and Creeps. Enable Souls with Auto Deny, Deny Delay and orb selection, then include Creeps when needed.
- Camera and priorities. Bend Camera settings plus separate primary, secondary and third priorities for Souls, Heroes and Creeps.
Visuals
Visuals can be configured independently for enemy players, Creeps, Souls and Entities.
- ESP elements: 2D boxes, names, distance, health bar, snapline, skeleton and Hero name with icon.
- Context controls: teammate inclusion, backtracking skeleton, render distance and out-of-view arrows with Hero icon, radius, size, colour and health tint.
- Chams and capture compatibility: Flat/Colour chams and an overlay-ESP bypass option for OBS, Medal and Discord.
Miscellaneous
- Auto Reload. Uses the game's reload-reset behaviour to shorten the reload cycle.
- Auto Parry. Configure a bind, Backward Attacks, Delay and Range.
- Match information: Minimap Reveal; indicators for Silent, Shots, Parry and Target; Watermark, Spectators list, Keybind list and Notifications.
System, configs and themes
Save and load configurations, keep a list of your presets, apply custom menu themes and select English, Russian or Chinese for the interface.
Prices:
7 Days - €5
30 Days - €9
90 Days - €19
180 Days - €39
365 Days - €69
Tip Begin with a minimal setup, test it in a private environment and save separate presets for your preferred heroes, distances and roles.
